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   <div id="projectname">libslic3r
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   <div id="projectbrief">Library for generating gcode from 3d models</div>
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<li class="navelem"><a class="el" href="namespace_slic3r.html">Slic3r</a></li><li class="navelem"><a class="el" href="class_slic3r_1_1_bounding_boxf3.html">BoundingBoxf3</a></li>  </ul>
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<div class="title">Slic3r::BoundingBoxf3 Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="class_slic3r_1_1_bounding_boxf3.html">Slic3r::BoundingBoxf3</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#ae1d5d33a843585cbb6df8dd07165d8b7">BoundingBox3Base</a>()</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#a2086492dcc8362e02f27c9631fd30570">BoundingBox3Base</a>(const Pointf3 &amp;pmin, const Pointf3 &amp;pmax)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#acfe1eafc77649217e570ff8086e8dc18">BoundingBox3Base</a>(const std::vector&lt; Pointf3 &gt; &amp;points)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html#a1eb13cbd7d5359beac8fd52fc6580f3b">BoundingBoxBase</a>()</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html">Slic3r::BoundingBoxBase&lt; Pointf3 &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html#a232ce0a61b167252303025cc54946c08">BoundingBoxBase</a>(const Pointf3 &amp;pmin, const Pointf3 &amp;pmax)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html">Slic3r::BoundingBoxBase&lt; Pointf3 &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html#a4b8e77ad17a7b99738e11635a9e5cdf1">BoundingBoxBase</a>(const std::vector&lt; Pointf3 &gt; &amp;points)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html">Slic3r::BoundingBoxBase&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_boxf3.html#a1f157e1d7a7572676697523f6b023c8d">BoundingBoxf3</a>()</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_boxf3.html">Slic3r::BoundingBoxf3</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_boxf3.html#ad9de090f27817c53f465612f787c3d58">BoundingBoxf3</a>(const Pointf3 &amp;pmin, const Pointf3 &amp;pmax)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_boxf3.html">Slic3r::BoundingBoxf3</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_boxf3.html#a5ca6c670ccdd6fc6737c7ff1b5c88684">BoundingBoxf3</a>(const std::vector&lt; Pointf3 &gt; &amp;points)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_boxf3.html">Slic3r::BoundingBoxf3</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#a9110863712d2af23b841dbf86f80681c">center</a>() const</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html#a1448b196c49195aa85e2a57709f8acb6">contains</a>(const Pointf3 &amp;point) const</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html">Slic3r::BoundingBoxBase&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html#a7aa7c516cdebbc7c585e394377d5cd59">defined</a></td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html">Slic3r::BoundingBoxBase&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html#accba77660949c364f5acc5d60cfb053a">max</a></td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html">Slic3r::BoundingBoxBase&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#a431be3f581da92c7f08ec19b4d074756">merge</a>(const Pointf3 &amp;point)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#aed059b0447ae6eba897fa8ff3dc03b15">merge</a>(const std::vector&lt; Pointf3 &gt; &amp;points)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#a1f3ac244970ae23013e548ff1e515b38">merge</a>(const BoundingBox3Base&lt; Pointf3 &gt; &amp;bb)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html#afbe9bb9196361d3648536a64c880d9e3">BoundingBoxBase&lt; Pointf3 &gt;::merge</a>(const BoundingBoxBase&lt; Pointf3 &gt; &amp;bb)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html">Slic3r::BoundingBoxBase&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html#aaff4424e7b7071ebc78112f55dd3d6ce">min</a></td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html">Slic3r::BoundingBoxBase&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#ae371f93f5c3da907eab04cdd2a841e89">offset</a>(coordf_t delta)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#ad15e59fb1fa617ba3b1f78f6b574fb9d">radius</a>() const</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html#a44b474c856aaaa2b77a7dfd08c5a6719">scale</a>(double factor)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html">Slic3r::BoundingBoxBase&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#a584d29cdf7b62eb6ca1513e213623c67">size</a>() const</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html#ae39e986c86b50bb6ecd5c854d561c6dc">translate</a>(coordf_t x, coordf_t y, coordf_t z)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box3_base.html">Slic3r::BoundingBox3Base&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html#aa1cab9785889679c546a5fc78fc0214a">BoundingBoxBase&lt; Pointf3 &gt;::translate</a>(coordf_t x, coordf_t y)</td><td class="entry"><a class="el" href="class_slic3r_1_1_bounding_box_base.html">Slic3r::BoundingBoxBase&lt; Pointf3 &gt;</a></td><td class="entry"></td></tr>
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